Description
This year's official MotoGP game boasts a new form of artificial intelligence opponents, which the creators have called 'neural AI'. Tom Errington joins Glenn Freeman to explain how the process works, and how developers were able to incorporate this form of self-teaching AI into a game, going from computer-controlled riders that could barely get round a corner, to creating well-rounded opponents that live up to the hype. They also review the other key areas of the game, and assess how much it has improved compared to previous titles in the series
Info
Season | 2019 |
Episode title | The racing game with AI that has taught itself |
Episode number | 2 |
Date added | July 21, 2019 |
Run time | 10:00 |
Category | Other |
Production | Motorsport.tv |